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"FSX-Flight1-Ultimate Alaska X"

Size: 713.57 MB
Category: Games > PC
Date: 2010-02-24 02:50:30
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Description

 Ultimate Alaska X for Microsoft Flight Simulator X  

Flight One Software, in cooperation with Scenery Solutions, is excited to bring you a brand new type of product for FSX. 

Alaska is one of the world's most unique scenic locations. And, it is an excellent place for flight simmers to enjoy the beauty of VFR flight. Unfortunately, you probably won't be able to enjoy Alaska's beauty with FSX alone. 

Ultimate Alaska X is the most complete rendering of Alaska to date. It provides a ground up redesign of nearly every scenery aspect in Alaska. This includes more accurate water, roads, railroads, urban modeling, mesh, detailed glaciers, repositioned airports and more. 

Alaska is no small scenery package. It covers 586,412 sq. miles in area and has 40,544 miles of shoreline (40% of America's total shoreline). Out of the 20 largest mountains in North America, Alaska is home to 17 of them. 

Product Features 

Ultimate Alaska X includes many of the same features found in our popular Ultimate Terrain X product line: 


Accurate Roads and Railroads. 


Extremely accurate water bodies, shorelines, coastlines and rivers. 


"Light Point" night lighting in the larger urban areas. 


Bridge objects over water features and moving traffic for all major roads and highways. 

The Ultimate Terrain X features included in this product, could be released as a product in itself. Instead, it provides only a part of what you get in this large scenery package. 

Accurately Modeled Cities, Towns And Villages 

Ultimate Alaska X is the first product to take advantage of a new technology designed by Scenery Solutions, which renders entire urban areas accurately without landclass. 

Normally in FSX, urban areas are displayed using generic landclass textures and autogen. Landclass is very efficient and does a good job of representing urban areas from higher altitudes. However, while city scenery boundaries can be displayed well with landclass, the accuracy of objects within those boundaries are placed at random. 

Instead of using landclass, Ultimate Alaska X displays houses that follow the accurate roads that are provided with this product, with each house oriented towards the nearest road. 

Other buildings and objects in Ultimate Alaska X are placed in their real-world locations. Many buildings are of the same size and shape as their real-world counterparts. 

Over 200+ scenery areas in Alaska have been modeled using this new technology. This includes nearly every city, town, village and seaport in Alaska 

Enhanced Terrain Mesh 

Ultimate Alaska X includes it's own terrain mesh, so that our water bodies and airports blend in as well as possible with the surrounding terrain. 

Repositioned Airports 

Outside of the few major airports in Alaska, most of the other airports in FSX Alaska are misplaced due to the lack of quality airport data. As a result, the airports in FSX would not fit well with the accurate water and road features in Ultimate Alaska X. 

To improve the airport situation, we have repositioned nearly 200 airports in Alaska based on current high resolution satellite images. And, we have redrawn the airport grounds to a smaller, more accurate design. Most of the airport grounds in FSX stand out unrealistically as large rectangles. 

Besides being more realistic, the smaller airport grounds make it more challenging to locate and land at most airports in Ultimate Alaska X. 

Hand-Rendered Glaciers 

Ultimate Alaska X includes over 400 high-resolution, hand-rendered glaciers using a unique scenery design methodology. This method provides a photoscenery like rendition of the glaciers, without actually using photoscenery. 
 http://www.flight1.com/products.asp?product=utxalaska